Beyond the Black: Players' Guide

Beyond the Black: Players' Guide

To my friends — thank you for playing all these years. Let's keep telling stories. — Rodger

Welcome to Beyond the Black, an original sci-fi setting run with the Mothership RPG system. This guide covers everything a new Hound needs to know before their first contract: the history, the factions, the worlds, the tech, and the life you're signing up for.


Quick Reference

  • System: Odysseus (ODY-441)
  • Star: Odysseus Prime, G-type main sequence
  • Population: 38 million
  • Government: Outer Colonial Authority (OCA) — nominally a Sol subsidiary; functionally sovereign since the Khepri Incident
  • Security presence: Aegis Contract Group, OCA, corporate, Fringe
  • Region: Frontier system, isolated from the Core for the last 18 years
  • Major bodies: Charon, Arcadia, Pallas, Hyperion (53 moons), the Drift, Nereid, the Black
  • Campaign hub: Port Mercy (Hyperion orbital habitat, pop. ~120,000) — the Hounds' home base
  • Settled: 2272
  • Present day: 2412
  • Term for targets: Strays

Contents

  1. The Setting — the Six Systems, the gates, the Khepri Incident, and the timeline
  2. Factions — who holds power in Odysseus, and what they want
  3. The Odysseus System — worlds, stations, and the moons of Hyperion
  4. Technology & Equipment — power, travel, weapons, androids, and the Mastiff
  5. Life as a Hound — Jaeger Division, the threats you'll face, and your team

© 2026 Rodger Oren / Hexed & Haberdashery. All rights reserved. Player's Guide version 1.2. Mothership is published by Tuesday Knight Games; campaign bounties are adapted from Wages of Sin. This is an independent production and is not affiliated with Tuesday Knight Games.